When I first started playing GC2, I was a big starbase user, I built resource, eco, military and inf bases. Now 8 months, with considerable playing experience, 50+ games later, the only starbases I build r resource starbases which I max. out.
I am also winning comfortably on Suicidal, hardest settings possible, against any number of races u care to put in front of me etc, etc...
So eco, military and inf. starbases r useless to me. This tells me they need to be made more powerful, so I after build them to counter the AI's.
I play mostly on galaxies with abundant abundancies

, so with so many planets and anomalies this may explain why I have no real need for starbases other than galaxy wide resource ones...
As a final point, as a very experienced player, there is alot of game mechanics/features in GC2 that I never use and I see no reason to use in order to win. Those should be looked at some time in future updates/expansions and a power boost given so that players use them. If NLC's, stock exchanges can be nerfed then stardock should boost plantary defense, trade income, influence (who bothers with influence wins nowadays), galactic guide book etc, etc. I could go on, but u get the picture...