It might be a small thing, but how auto-explore works really annoys me. It seems to be programmed so that the ships explore an area for a little while, then head across the length of the map for another area. Why isn't the setting programmed to find the nearest unexplored area, rather than the farthest? Also, left to themselves, all the ships will end up following exactly the same route. If the area they are headed for has been revealed, they should head for some other area.
I find it really frustrating to have to keep such a close eye on my auto-explorers, to make sure they are actually heading for useful, and different, areas of the map. This is one thing, minor but really irritating, that I would like changed.
RAS