The beauty and difficulty with this game is the wide variety of potentially successful strategies. This leads to problems. You can't simply take a good idea from one place and another good idea from another and put them together. You need to look at your strategy as a whole and make sure it fits together. Also, not all advice given is good. Sometimes it's hard to tell the difference. |
And the different game settings you can adjust don't make it easier, the civs bonus... and starting position, relation to other civs, finding credit anomalies or not, random events
I found myself reading through a lot of threads around here to help me push the difficulty level higher than Challenging.
I did a couple of Normal games, pushed up to Challenging and did not have major problems. Being able to play on Tough was.. well it was tough

I lost my first game and retired from some others until I got the feeling and was able to face the other major civs.
Now I think I can manage this difficulty level, but yet I did not play on a bigger galaxy than Large.
I love this game, many options, many different scenarios, each game being different from the precedent.
I get low scores but who cares as long as I win

I will progress with some more time.
On my end, I read a lot of information here and it helped me understand some aspects of the game, gave me some new views and things I never thought about.
At the start of a game, I constantly play with the production sliders.
One example: pushing Research up to get something in a few turns, and when only one turn is left, I adjust the slider to the lowest percentage where I still get the Tech in 1 turn, to not waste Research points.
Good luck finding your way through the harsh space age!