I just won my first game. I forget what level it was on, but i had to bump it down after getting crushed my first few times. I mean hammered. Anyway, I won with an INFLUENCE win of all things. I parked a few influence starbases around Earth and Mars. It was cool man. Mars flipped, and Earth had the red hexagonal skull and crossbones going. Then they gave it up.
I know it was on a lower difficulty setting, so I'd imagine that it's a lot harder to do something like this later on, but i had like 10 economy starbases around a system that I controled that had 3 8+ planets, and they were cranking out a ship i made called the "fast construct" that had a movement of like 7. So I'd send em all to make economy bases until they were out of range, so I sent them to Earth with the influence one, and it was over.
Point being, I basically won this thing with starbases. Seeing how planets are finite and their resources limited, starbases are the next step. So how do you guys implement starbases during the course of play?