So correct me if I'm wrong, but now the MCC actually gives +100% econ to ALL planets ?
I thought evil was over-powered when it just affected the one planet, did good get something to balance this ? (i assume un-documented since i didn't see this in the log)
I actually liked it better when it was basically a second capital. It was more strategic, this thing can now be built on a mud world...
Why not change it so it actually does what it's supposed to ? (culturely flip planets)