This game seems like it could be really great, and it seems like the developers are doing their best. But thus far I've been totally mystified by all the reviews I read saying how spectacular the ai was. My last game was campaign, and the ai had plasma weapons (I know because I stole them when I conquered a planet) but built only defenders with no weapons or armor at all. I'm guessing that was a bug though. Before that I played regular at crippling (I think, that or painful) with no tech trading and 8 civs on small galaxy. Small because I don't want to play a really, really long game to realize somewhere through that I was going to win easily. I thought going in I would probably win with some adversity. But I just sat around building influence starbases and minding my own business, built some ships but didn't focus on those too much. I was in the middle in the tech race. I was never attacked, even when I built influence starbases right next to opponents planets, though I did get a little warning from them. I only got in one war, when I attacked the drath who had been almost conquered by one of the other factions, except they inexplicably had signed a peace treaty when the drath had nothing left but their almost undefended best planet. So I just went in and took it. Eventually I realized I could just win with diplomacy really easily, so I did that. I mainly just hit the next turn button and told constructors and freighters where to go.
I've read that having fewer ai's, larger galaxies, no tech trading, and higher difficulty level are all things I'll want. As for the diplomacy I guess I could use a custom race or something and/or turn off diplomatic victory. In the above game it wouldn't have mattered because I could just ally with everyone and build influence bases until I won. Any suggestions to improve the ai or assurances that the ai actually is pretty good would be appreciated.