Is there a way to mod techtree.xml such that as your miniturization ability increases the cost for weapons also decreases? It's incredibly annoying that although I can put super advanced weapons on small ships, they still cost too much and take too long to build. In MOO2 as your tech lvl advanced the miniturization process made things smaller but also made them cheaper, so that there was a balancing issue where a older tech that was cheaper/smaller would be more useful than a newer tech that was more expensive and larger. I'd really like to do something like this, but don't know enough about the modding to know if it's possible...
Can anyone help me out?