I don't know what's the problem with the AI having planets in your systems. I usually left many planets (the worst ones, mind you) for the AIs and let my superior influence do the rest.

That being said, i don't dislike the idea of the first post. But i suppose that it's a matter of simplicity (streamlining?) versus complexity. In the end,
Stardock's decission.
In any case, what i wonder about the basic idea proposed by
Stardock is that you can only colonice the planets for which you have the required techs but... can you conquer military one for which you don't have the tech? I suppose that "gifts" or cultural flips wouldn't face such problem. There is also the problem of the second planet each civilization gets in their initial system. The Sol system's one shouldn't be colonizable until Terrans get a tech. Will the other civilizations the same problem? I thought that planet was a "gift" for the worst situation. We must consider also the map size. In a gigantic map it shouldn't be a problem.(except for those civilizations starting too close for their own good)
But a "system" that allows any planet to be colonized would be nice. If it fits your civilizations standards, you get a nice planet; while if it doesn0t, you get a lower PQ planet until you get proper techs (appart from the usual Soil Enhancement and the like, i suppose, that could only be used once you have those other new techs). Then, other planets could be only colonized (and partially) when you have Terraforming and/or other proper tech (depending of the type of planet). NOt sure about having all the planets as colonizable ones but... if we can get Beyond Mortality and stuff like that, i suppose that it makes sense that you could have a branch dedicated to make any planet into a suitable/better planet (even if it's only to raise PQ from 0 to 1...). I mean, if my Tigran Lightsabers can shoot blackholes, why shouldn't i get the knowlegede to terraform a planet into a Utopia?
That the planets have "lifeforms" and the such that affect the planet... I doubt very much we will see something like that... now. Now just in the events and because that's one way to determine Aligment. But in
GalCivIII we will get Heroes so maybe we will get some more complex things then too.

for this topic,
Sethai. Even if the ideas given now aren't used for
Dark Avatar, the might find their way into
GalCivIII (nor sure if
Frogboy will still keep that of at least two expansions for
GalCivII, i would preorder it too).