I do agree with the poster that good should get very small bonuses sometimes. At the very least, the coices should be more complicated. Here are some examples I have come up with:
High-Tech Hijack:
Our explorers have discovered an extremely high-tech ship orbiting the planet. It's populated with a small crew, who have told us quite rudely that they do not want to talk. However, to thoroughly dismantle and research the vessel's construction would prove useful in our ship manufacturing skills. What is your decision on the matter?
Good: We are not in the business of stealing starships. Leave the crew in peace.
Neutral: Scan the vessel and obtain as much of this information as possible. Hopefully the crew won’t notice. (+20% Starship bonus)
Evil: They told me to put my what where?? I will not stand for such insults! Send soldiers to retrieve the ship and interrogate the crew, and tear that ship apart for everything it’s worth! (+60% Starship bonus)
Ancient Ruins:
After landing on the planet [PLANETNAME], a team of explorers has discovered the ancient ruins of a once great civilization. While faded and worn, signs of life are still scattered amongst the otherwise desolate ruins. While it does prevent total planetary expansion, to destroy the remains would dishonor those who once called the planet home. What are your orders?
Good: Leave the city and make sure the ruins are preserved. (-30% Population Growth, +20% Influence)
Neutral: Only clear away enough of the city to allow comfortable living space for my people.
Evil: Demolish the trash. I don't care about dishonoring a bunch of dead people! (+30% Population Growth, -10% Influence)
Falling Moon:
Reports have come in that a distant race is on the brink of destruction. Drilling too deep for minerals, the residents of this moon colony have caused a chain reaction at their world's core. Fissures have begun to rip the moon apart, and scientists say in a few days the moon will implode, killing every last being on its unstable surface. They need our help, Emperor [PLAYERNAME]! What should we do?
Good: It is our duty as a galactic power to assist those in need! Get rescue vessels out to save every last creature, no matter what the cost! (-1,000 BC, + 50 Million People)
Neutral: While we will do our best to save who we can, there is little hope for a positive outcome in a situation this dire. (-100 BC, + 10 Million People)
Evil: I'm not heartless - save as many individuals as possible. Allow them to stay in our military factories. Oh, and give them something to do to keep them from getting bored. (+10% Military Production)
The Manticore Forest:
In the wastelands of planets throughout our galaxy, ancient, semi-intelligent Manticore trees have been found growing on the same parched and unforgiving landscapes we use to train our soldiers. The trees have proven to be excellent shelters for our troops engaged in survival training, though the trees often do not fare as well as the soldiers. What are your orders?
Good: These trees have been there for eons; we have no right to behave in a manner that causes them harm. Immediately discontinue our military operations there and move them to less sensitive areas. (-200 BC)
Neutral: Order our military trainers to change their training so as to minimize the impact on these trees, but don't seriously compromise the quality of our military training.
Evil: Tell our troops they can use these trees for toothpicks for all I care. (+10% Soldiering bonus)
A wave of crop-damaging droughts has ripped through several alien worlds, many of which have put their people on daily rationing. We can put some extra money towards aiding the other races, and researching possible solutions, or we can stand idle while their food supplies dwindle. What are your orders?
Good: Friend or foe, all the creatures in the universe need to stick together through hard times. Give all we can to this cause. (-300 BC, +10% Diplomatic Power)
Neutral: While the drought continues, we will re-direct any extra food we can spare to these planets. (-50 BC)
Evil: Their loss is our gain! Open trading channels and let all races know that the assistance of the [CIVNAME] Empire does not come cheaply. (+500 BC, -10% Diplomatic)