When I go to start up the game. I press play game and the screen goes black. In res of 1024 x 768, 1280 x 720, 1280 x 768 and 1440 x 900.
Here is the Debug:
Debug Message: Version v1.2 last updated on: Mon Jun 12 18:04:26 2006
Debug Message: *********DXDiag info follows.*********
System Info
Time: 7/10/2006, 19:54:21
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: JONO-NOTEBOOK
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp.050622-1524)
Languages: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: MXC061
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A01
Processor: Genuine Intel(R) CPU T2300 @ 1.66GHz (2 CPUs)
Physical Memory: 502MB RAM
Page File: 295MB used, 932MB available
Windows Dir: C:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: Mobile Intel(R) 945GM Express Chipset Family
Manufacturer: Intel Corporation
Chip Type: Intel(R) Calistoga Graphics Controller
DAC Type: Internal
Key Device: Enum\PCI\VEN_8086&DEV_27A2&SUBSYS_01D81028&REV_03
Display Memory: 224.0 MB
Current Display Mode: 1440 x 900 (32 bit) (60Hz)
Monitor Name: Plug and Play Monitor
Monitor Max Resolution: 1600,1200
Driver Name: ialmrnt5.dll
Driver Version: 6.14.0010.4446
Driver Date: 12/13/2005 05:01:20
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: SigmaTel Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_8384&DEV_7690&SUBSYS_102801D8&REV_1022
Manufacturer ID: 1
Product ID: 100
Driver Name: sthda.sys
Provider: SigmaTel
Driver Version: 5.10.4898.0000
Driver Date: 1/9/2006 06:39:56
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_NONE
Debug Message: Could not create the render device using default format. Switching to 16bit
Debug Message: Using multilsample setting: D3DMULTISAMPLE_NONE
Debug Message: Could not create the render device.
Debug Message: InitializeDirect3D Failed.
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Thanks for your help in advance,
Jono