LoL...the staggering waste of production to build a fleet of ships, and the cost to upgrade them all pretty much rules out the actual value of such an exploit, don't you think? |
Heh, well, before they fixed the "upgrade every ship of a single type to another type for the cost of one bug", you could just make a bunch of empty hulls, then upgrade all of them to any other model for the cost of just one.
the thing about the bunch of stuff on a tiny hull. with enough miniturization, a racial bonus like the Yor have, and probably a few of those buildings that increase miniturization, and maybe alot of those random events that give you extra miniturization capability could allow that to happen. Under the right conditions that could happen. |
It was the Korx, and they don't get a miniaturization bonus. I even had their Hyperion Shrinker. I actually had everyone's Hyperion Shrinker... That gave me a total of +190% miniaturization, but funny thing is that I was only able to add two more defense components total between +115% to +190% miniaturization on a massive hull.
I actually found another astonishing amount of cramming on a small hull. The A.I.'s ability was at +111% (All Tech bonuses + Thalan Bonus + 1% event bonus, I had their Hyperion Shrinker), and they managed to cram the following in a SMALL hull:
3 Ultra Supports
2 Hyperwarp MkIII
9, yes, NINE Blackhole Generators
I have the pic to show, but I don't know how to get it up here in the forums.
hmm, did you look at what the fleet is made of? the second part about the AI advantages could be from a racial bonus and possibly one of those buildings that increase logisics. |
Yeah, I checked their racial abilities after. It was a 42, and they were using 48 points (I thought 49, but rechecked and it was 48). I had their Hyperion Logistics Center so they lost that bonus awhile ago. I am an a$$hole and put influence bases next to any A.I. planets with Hyperion Shrinkers and Logistics Centers and other nice buildings.
and why would you have a colony module and a troop module on a ship? doesn't make sense because it can't perform both functions in the game |
Yeah, it can perform both, BUT if you have 1000 soldiers and 500 colonists, you'll only colonize with 500, and invade with only 1000, so if you actually use it, you're going to lose some people.