Hey guys. I was thinking... I know it has been discussed before in the past, but I wanted to bring it up again.
I think it would be great if we could define our civilizations borders. I think what it would represent is our watched and protected space. A perfect way to go about doing this, so you could start small and expand bigger, would be to play off of influence. Depending on how much influence you have, you would be able to allocate a certain number of squares to be defined as your civilizations borders. So say... you have X amount of influence, it gives you X amount of squares to add to your borders, which you then click and define.
These 'defined borders' would prevent opposing civilizations from being able to enter those spaces unless you allow them the ability to, and if they wanted to enter them anyways... they would have to declare war. Unarmed ships like trade ships however, would be able to pass through to do their business.
What do you guys think? Impossible to incorporate into the game? I think it would alleviate the problem if enemies just being able to waltz around anywhere within your space.