I have a game on 1.1 where my capitol had the 300% food bonus tile. While normally I don't like my capitol to have a huge population I figured I should take advantage of the bonus. I built the farm and built 1 or 2 entertainment centers that I kept upgrading. At first morale was not a problem, I had a custom race with a very high morale bonus and I kept getting bonus from trade goods. I think my normal racial bonus on most of my other planets was somethign like +70%. When the population on the capitol was around 20 million I started seeing a drop. When I looked at morale of the planet it said the negative due to poulations was high, which I expected, but what surprised me was my positive from buildings and natural abilities was going down over time/increasing population. When I upgraded entertainment buildings or added new ones the bonus would increase for a bit but then it would keep going down. I did not have any wars and none of the other colonies seemed to have a significant drop in the bonuses.
Is this normal that morale bonuses are less effective as the population goes up? I swear I have had planets with larger populations than 25 million without this problem. I know that people say the 300% food is a dangerous thing to use but It seems like at under 25 million with low taxes, 5 fully upgraded entertainment centers, and a very high natural morale, I should have a very high approval rating.
It feels like increasing population does a double hit on morale, once for the negative modifier but then also reducing the positive modifiers. If anyone else has noticed this do you know what the ratio of population to declining bonuses is?
I hope this was just a weird occurence and not how the pop impact is figured out in 1.1.I like the way where you just get a negative modifier because it is easier to figure out the impact of more people but if population effects the bonuses as well I can't estimate it in my head without having to do some math, making the game less enjoyable and relaxing. If needed for balance issues make the negative impact bigger or grow exponential, but keep it in one area instead of affecting multiple numbers.