The game occasionally crashes when I push the Turn button. This tends to happen after playing for a while.
debug.err:
Debug Message: Version v1.1 last updated on: Mon Apr 24 19:03:49 2006
Debug Message: Could not find a TGN Serial No.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 5/3/2006, 03:37:41
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: COMPUTERTJE
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Languages: English (Regional Setting: English)
System Manufacturer: VIA Technologies, Inc.
System Model: VT8367-8235
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon(tm) XP 3000+, MMX, 3DNow, ~2.2GHz
Physical Memory: 1024MB RAM
Page File: 324MB used, 1371MB available
Windows Dir: C:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: RADEON 9800 PRO
Manufacturer: ATI Technologies Inc.
Chip Type: RADEON 9800 PRO AGP (0x4E48)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_4E48&SUBSYS_00021002&REV_00
Display Memory: 128.0 MB
Current Display Mode: 1600 x 1200 (32 bit) (85Hz)
Monitor Name: Iiyama A902MT VisionMaster Pro 451
Monitor Max Resolution: 1920,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6606
Driver Date: 3/22/2006 05:56:42
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1106&DEV_3059&SUBSYS_30051695&REV_50
Manufacturer ID: 1
Product ID: 100
Driver Name: ALCXWDM.SYS
Provider: Realtek Semiconductor Corp.
Driver Version: 5.10.0000.6060
Driver Date: 3/31/2006 14:38:00
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Game Resolution: 1600 x 1200
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): RADEON 9800 PRO
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 85
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Initializing sound card.
Debug Message: initailizing bink
[bla bla bla]
Debug Message: Dark Yor (17): Researching: MiniBalls
Debug Message: Destroying ship Yor Defender M3-10 1324. Orbiting: 1
Debug Message: Was Orbiting: Iconia
Debug Message: Destroying ship Yor Defender M3-10 1325. Orbiting: 1
Debug Message: Was Orbiting: Iconia V
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: BuildShip: Cannot build ship type 11-Constructor M5-2 at Akilians III - No open slots
Debug Message: Destroying ship Yor Defender M3-10 1326. Orbiting: 1
Debug Message: Was Orbiting: Iconia
Debug Message: Destroying ship Iconian Constructor M3-10 1329. Orbiting: 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: BuildShip: Cannot build ship type 11-Constructor M5-2 at Akilians III - No open slots
Debug Message: Destroying ship Yor Defender M3-10 1332. Orbiting: 1
Debug Message: Was Orbiting: Iconia
Debug Message: Destroying ship Drath Defender M3-10 1314. Orbiting: 1
Debug Message: Was Orbiting: Dratha
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Error flipping back buffer to primary buffer.
Debug Message: Device lost