Hey,
Both the game manual and any strategy guide I've read are a little confusing when describing ship combat. What I can't find out is: My question can best be asked by an example. If an attacking ship has 6 beam, 6 missile, and 6 mass driver, his attack rating will be 18. If the defending ship has 3 shield, 6 point defense, and 9 armor, will his defense rating be a straight 18, or will the game be able to apply the shield to the beam, and so on? The way the manual makes it sound, if beam is part of the attack rating at all, then the whole of the defender's shields is added to his defense rating. If this is true, then a ship with 18 beam weapon, or even 18 mass driver would be more effective than a ship with its attack rating spread among three weapon types, because it will only have one full defense type to punch through, and only gets the square root of the rest. Does anyone know how it really works?