A few features I'd love to see for modding (or the ability to expose functionality that already exists)
carrier modules, allows ships with 0 psc movement speed to be carried in a fleet (tell me if I'm wrong on this) other wise ships with 0 movement can only engage in battle in thier sphere of influence (around where they are built)
are modifiers integer or can they be float? |
How would this be different from one of the three weapon besides flavor and game graphics?
if you are asking for a separate fighter module with 0 hp.. that could potentially be very unbalancing and stardock probably won't do it. For example, a fighter with 2 attack might seem harmless enough.. but with racial modifier it would be 3, with military resource, they'd be unstoppable.