It is very distressing that one of my ships is now at 4x its starting value in HP. Just because a crew is more experienced, I don't think the ship itself would necessarily be able to take more damage. If anything it's offensive and defensive stats would go up due to it's crew's proficeincy at targeting and manuvering capability. If HP must go up with experience, perhaps the ammount that it goes up should be toned down. Just made ships shouldn't be at such a huge disadvantage compared to seasoned ones.