Thought I'd collate the little bugs I've found so far.
1. Upon loading a saved game, ships and fleets will show erroneous 'moves left', namely
Moves Left: 0 / 0
2. The date in the top-right hand corner is wrong after a save/load. For example, save a game and run a few turns, noting the date you end on. Then load the game you saved a few turns back and the date in the top-right corner is wrong, it will be the date you got to after saving. It fixes itself after 1 turn.
3. There's something funny going on with regards to saving/loading, the turn button and moving ships/fleets around. In one of my games when I load I have a fleet and a constructor sitting a parsec away from each other. Both get hit with bug 1 above.
I hit the turn button and the date does not advance, no construction is done on my planets and no progress is made on research. However, my constructor 'wakes up', gains the right number of moves and I'm able to move it. The fleet is still stuck with 0 / 0. If I delete and recreate the fleet prior to hitting the turn button then the fleet becomes moveable once I hit the turn button.
I hit the turn button again and the date advances and the game starts functioning normally again. I'm unsure if this is something to do with the way I saved the fleets, specific to that savegame, or something that occurs more often.
4. The build time is inconsistently displayed. The Planet/Ship listing and the Colonies tab show 1 turn more than what is shown on the planet itself when double clicking and reading the build queue or clicking on the item being built directly. It is the value in the Planet/Ship listing and Colonies tab that is correct, the build queue and item itself sit on 1 week remaining for 2 turns. I'm guessing this is a rounding issue, the build queue and item are rounding down while the other two round up.
5. The GNN icons for a completed project sometimes get 'stuck' as they drop down the right hand side of the screen. Can't reliably reproduce this
6. Some bonuses to tiles don't show up, and 'appear' to not work. I have a factory sitting on a tile that allegedly gives me a 300% boost to manufacturing. Yet clicking on the factory still says 10 MP on the factory itself, in summary and in details (by adding everything up). Food bonuses don't appear on the tile or summary, but do add up to produce the right amount of extra food in details and the overview at the top of the tile view.
7. Morale seems to use some form of bizzare maths that is beyond my degree. The numbers simply don't add up right...
That'll do for now 