The good news is that Galactic Civilizations II: Twilight of the Arnor Beta 4 has arrived on schedule. If you've pre-ordered the expansion pack, you get download the latest version now. It adds the Thalan Empire and Altarian Resistance.
The bad news, if you can call it that, is that we've decided to substantially push back the release date -- all the way to the end of March.
However, we ARE going to continue forward with our original release schedule of this month for getting out what will be called a "preview". My beef is that as the AI developer, there's just so much cool new stuff to make use of and as beta testers (and we ourselves) have discovered, this expansion pack has turned out a LOT better than even we had expected.
So while delaying the game may set back my plans at getting a jewel-encrusted segway, I think given the way the expansion pack is going, we have a real opportunity to release something that will be remembered long into the future.
What we'll do with that extra time is continue to flesh out the unique civilizations and beef up the computer players to be increasingly more interesting and unique per player. A big thing I'd like to do is to use the time to have the computer players also play uniquely on top of having unique technologies (that includes the minor races btw).
We are going to keep the "beta" open so that anyone who pre-orders can automatically download the latest version and by the end of this month, it should be pretty close to "release" condition in terms of stability and base content.
You can see what's in beta 4 here. There won't be a beta next week as many of us are going to be at CES. But the following week we'll have another beta which will add in the new winning condition and the first new serious AI updates.