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Galactic Civilizations II
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Post Title
Author
Replies
Last Reply Info
Movement restrictions
rogerano
0 Replies
Dec 26, 2005
Need more tools to reduce micromanagement
rogerano
7 Replies
Dec 24, 2005
Balance Food and Morale/Approval for Planets
Supreme Shogun
0 Replies
Dec 24, 2005
Initial Engines
Supreme Shogun
0 Replies
Dec 24, 2005
Diplomacy based on knowledge?
Space Voyager
7 Replies
Dec 23, 2005
Suggested ship component extras
rogerano
0 Replies
Dec 23, 2005
Custom Difficulty Settings?
Ozar
4 Replies
Dec 21, 2005
More shipyard thoughts
Soland
1 Replies
Dec 21, 2005
Flagship
Lord KiRon
5 Replies
Dec 20, 2005
Can we choose where save games go?
simtel
13 Replies
Dec 18, 2005
"Complex" Technology
Cetane
0 Replies
Dec 17, 2005
Ability to change AI difficulty settings during a game
bdarcher
7 Replies
Dec 16, 2005
Victory Condition Setup
Urass
7 Replies
Dec 15, 2005
Rethink Wormholes
Civ3Fanatic
24 Replies
Dec 14, 2005
Should the mini-map follow the focus of the main map?
Lucky_Jack
9 Replies
Dec 14, 2005
More Ideas !!
Actarus77
3 Replies
Dec 14, 2005
Low impact suggestions for the game.
Popup Target
10 Replies
Dec 14, 2005
More strategic map
RoRoRoYourBoat
1 Replies
Dec 14, 2005
My first try
Actarus77
0 Replies
Dec 13, 2005
Suggestions/Ideas/minor problems part 2
papermuscles
1 Replies
Dec 13, 2005
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