Everything
Game Talk
Support & Bugs
Modding
Metaverse Talk
Search
Forum Home
|
Login
Home
Galactic Civilizations II
Ideas
Search Ideas Category
Advanced Search
Post Title
Author
Replies
Last Reply Info
Economics Question
OmniusALX
2 Replies
Mar 17, 2006
Additional Weapons and Armor
Saber Cherry
8 Replies
Mar 17, 2006
Dragable Rally Point Idea!
Evil Druid
8 Replies
Mar 17, 2006
Some ideas for this game.
Killrot6
0 Replies
Mar 17, 2006
suggestions
rory02
0 Replies
Mar 17, 2006
Need help... Warfare
Cody H
8 Replies
Mar 17, 2006
New types of ships
IceManHG
14 Replies
Mar 17, 2006
Twisted Borders, and Captured Trade Goods
Evil Muppet
0 Replies
Mar 17, 2006
tradegoods
AdmiralZ
11 Replies
Mar 17, 2006
Econ starbase - Trade modules
Joshua Alexander
0 Replies
Mar 17, 2006
Ship Skeletons
taltamir
2 Replies
Mar 17, 2006
[suggestion] Tech Trading - reduce micro - what would make this work?
Yyrkroon
2 Replies
Mar 17, 2006
RESEARCH
lkomarci
0 Replies
Mar 17, 2006
Hide extras in current component list
taltamir
1 Replies
Mar 17, 2006
Weapons Research - idea for cost of different tracks
ProudCanadian
7 Replies
Mar 17, 2006
Question about Economic Starbases
JoHud
4 Replies
Mar 17, 2006
Expanding the known galaxy.
MrBuzzard
11 Replies
Mar 16, 2006
Suggestions on how research should be
Stochastic
6 Replies
Mar 16, 2006
Lawful/Chaotic Alignments
Simplicity2
0 Replies
Mar 16, 2006
I don't get new ships afte I research new techs
Manrico
3 Replies
Mar 16, 2006
71 Pages
First
Prev
40
41
42
43
44
Next
Last
Moderators for
Ideas
..
Yarlen
(/
Pm
)
mormegil
(/
Pm
)
GreenReaper
(/
Pm
)
kryo
(/
Pm
)
c0der
(/
Pm
)
CodeCritter
(/
Pm
)
Icon Legend - Click To Show
New Post
Read Post
Read Post (New Reply)
Locked Post
Pinned Post
Hot Post
Hot Post (Read)
Hot Post (New Reply)
Description
View all recent posts
Mark all posts as read
Delete cookies created by the forum
Return to Top
Stardock Forums v Server Load Time: Page Render Time: