This has no point but... shouldn't there be a dedicated Military force?
like depending on a few factors (Devps figure out im too lazy...)
determines citizen (Taxpayer) Milita.
or you can have a dedicated defensive military (which automaticly increases IE:people volunterring or drafting Decreases morale:this guys still live as "citizens" so they still take up space..) this military men have 2 differences
1)they are far better at combat(they have much more training)
2)however, they cost more food to maintain (they are more burly...and also it is a check on your capacity)
so this is a interesting idea to place in...
oh yeh, Mr.Wardell(Frogboy), if sales are good 'nough (obviously) maybe you should make expansion for it with the Enhanced UP Council (propasable Laws sounds good) and some advanced military stuff which can be toggled on and off not to mention other things...(editing tools? see, i can program levels in games like for WC3 i can make good maps after a few days of work alone...though without decent tools it could take far longer)
HL2 is going to have a FPS/Stragt. game mod for it called empires..which originally was for BF1942 but the BF series' engines couldn't be adjusted enough for total conversion. so anyways im gonna work towards getting HL2 with GC2 and some other things...Including a new computer (that may be basic but still the latest stuff

) hear this, with
HL2 (Demo) my 2002 gateway comp (with celeoron CPU and intel extreme graphics cards-latest-and some other basics) was able to play the first level (and to a small level) the second level-never finsihed it:the comp was too slow to handle it. so with a 2005-ahem-2006 i should have a good computer...