If you have a save game that can reproduce this, please e-mail it to me at carielf@stardock.com along with a detailed description of how to reproduce this bug.
Ashbery76, what kind of details did you lose? Can you be more specific about what happened?
Marcus, were you playing with a hardware cursor or the software cursor?
Was the build queue empty when you got it, or was it full of stuff that needed 0 or 1 turns? If it was a save game, it's probably due to the queue not being saved correctly, which we've fixed here. If the queue was empty, I didn't put in any code to auto-upgrade improvements for defected planets, but that shouldn't be too hard.
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