With a fresh start of GC2 I reloaded a game from the autosave file. After enough turns to create a new autosave (I have autosaves set at 3 turns) the game crashed. The autosave window was still on top when the crash happened, but I don't think that is sufficient reason to suspect the autosave code.
I have sent the SE report, debug file, and my prefs.ini file to Scott.
--------SE report---------
Stardock SmartException Logging Information
-------------------------------------------
OS Version : Windows XP
Video Card : Intel(R) 82865G Graphics Controller
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 0049FC32 01:0009EC32 C:\My stuff\Stardock\GalCiv2\GalCiv2.exe
Processor Registers (x86):
EAX:09A6C4A0
EBX:0000000C
ECX:00000000
EDX:09D91870
ESI:09FD73B8
EDI:00000000
CS:EIP:001B:0049FC32
SS:ESP:0023:0012F9AC EBP:09FD7388
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010202
Current Application Call Stack:
Addr Frame Logical addr Module Name
---------------------------------------------
0049FC32 09FD7388 0001:0009EC32 C:\My stuff\Stardock\GalCiv2\GalCiv2.exe
Debug information for each stardock app follows ....
-------end of SE report----