New beta today (1st April) is much more stable than last beta. Here are my general comments,
- minimap is still not being updated unti lyou click on it
- warning icons on left of screen don't die out. This causes problems with them overflowing when there are too many which then causes no icons to appear at all (or maybe they appear off the screen?). I suggest that then should shrink and fade away in later turns. There also needs to be a quick and easy way to remove them without having to click on each and every one.
- Anomolies which add +ATT and +DEF don't add to the ship. This is probably just nto implemented yet but my flagship never sees these stats upgrade.
- Ship mis-positioned. I had a problem where my flagship could not pick up an anomoly because it was slightly off grid from the rest of the map. I just sent it somewhere else and then back again and it worked.
- 'turn' button not appearing: On a number of occasions the turn button has failed to appear. It seems to be associated with a ship getting stuck or confused on autopilot. If I click on all my ships the turn button eventualyl reappears.
- destroying a planetary facilitary that was queued for building caused a CTD. Will post seperately with a debug and smart exception if it happens again.
Looking good overall and definitely more stable,
Paul.