I have the latest steam version of GalCiv 2 Ultimate Edition and every time I try to create a new game playing as the Yor Collective the game crashes while attempting to generate. If I play as the Terran everything is working fine and I have not tried any other races thus far. I've re-downloaded the game 3 times and verified the local game files several more so either Steam has a screwed up version or the game itself is the culprit. Looking through the error log, it looks like there are some missing files or the path is set incorrectly perhaps.
Looking at it again right now I see at least one thing out of whack, the entry...
Debug Message: No files found matching mask C:\Users\rfxcasey\Documents\My Games\GalCiv2\ships\*.xml
Debug Message: No files found matching mask C:\Users\******\Documents\My Games\GalCiv2\ships\*.shipcfg
seems incorrect as there is no 'Documents' folder but rather 'My Documents'.
Any help would be lovely.
Here's my error log:
Debug Message: Version v1.53 last updated on: Tue Nov 4 11:55:35 2008
Debug Message: Can't find TGN or GalCiv2 serial number.
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 9/4/2013, 13:40:25
DirectX Version: DirectX 11
Machine Name: MAYHEM-MAIN
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130708-1532)
Languages: English (Regional Setting: English)
System Manufacturer: BIOSTAR Group
System Model: TZ77B
BIOS: BIOS Date: 08/23/12 17:18:41 Ver: 04.06.05
Processor: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 CPUs), ~3.4GHz
Physical Memory: 16384MB RAM
Page File: 3810MB used, 43699MB available
Windows Dir: C:\Windows
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce GTX 670
Manufacturer: NVIDIA
Chip Type: GeForce GTX 670
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_1189&SUBSYS_28401462&REV_A1
Display Memory: 4042 MB
Current Display Mode: 1920 x 1200 (32 bit) (59Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution:
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version: 9.18.0013.2049
Driver Date: 6/21/2013 08:06:36
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Headset Earphone (12- Microsoft LifeChat LX-3000 )
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: USB\VID_045E&PID_070F&REV_0100&MI_00
Manufacturer ID: 65535
Product ID: 65535
Driver Name: USBAUDIO.sys
Provider: Microsoft
Driver Version: 6.01.7601.17514
Driver Date: 11/20/2010 06:43:52
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_15658228&REV_1003
Manufacturer ID: 1
Product ID: 100
Driver Name: RTKVHD64.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 6.00.0001.6543
Driver Date: 1/3/2012 18:55:54
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using hardware vertex processing
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Game Resolution: 1024 x 768
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): NVIDIA GeForce GTX 670
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 59
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: GalCiv2 is activated.
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 32aa33
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Clear data definitions.
Debug Message: No files found matching mask C:\Users\rfxcasey\Documents\My Games\GalCiv2\ships\*.xml
Debug Message: No files found matching mask C:\Users\rfxcasey\Documents\My Games\GalCiv2\ships\*.shipcfg
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: TitleWnd: Quit Button.
Debug Message: Posting WM_CLOSE message.
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Clear data definitions.
Debug Message: Killing Galaxy: Completed
Debug Message: Shutting down sound system.
Debug Message: Clearing sound and music handles.
Debug Message: GameUninitialize end
Debug Message: Device not cleared. 1 counts left.
Debug Message: D3D not cleared. 1 counts left.
Debug Message: Destroying Window.
Debug Message: Main Shell terminating normally