Sword of the Stars

By on October 16, 2010 2:38:25 AM from Elemental Forums Elemental Forums

Nasarog

Join Date 02/2006
+10

Haaaaaaaaaaaaaaalp.

 

Trying to figure out this game.  COmbat is awesome, but I haven't a clue as to what I am doing. How do I organize my combat groups better? how do I fight efficiently? better yet, how da hell can I move the retarded camera that is locked in place.  It drives me nuts, half the time I don't know where I am being blasted from.

Research - what the hell...  when should I pay to speed it and when should I not.

Sandbox game - gives me three option: starting money, starting colonies and starting tech.  Is that for me alone or is that for everyone?

Random events - how do I even fight those damned space fiends.. they are so over powered.  Should I turn this down?

 

I think that's it for now..

 

Oh yea, I play the humans.

 

Thanks in advance.

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April 6, 2011 10:55:24 PM from Stardock Forums Stardock Forums

Quoting goffries,
would anyone happen to know why around turn 350 on every one of my games, massive amounts of "locusts" ships come out of nowhere and start destroying the crap out of my empire

It is a grand menace, that has a slight chance of appearing if randoms are on. They are particularly nasty as they can strip mine plants for resources they can use to replicate.

Visit the TAR board on the Kerberos Forum to look up info on fighting them: http://www.kerberos-productions.com/forums/viewforum.php?f=12

Fun back story of the Locuts:

Once they were a carbon based life form. At one point after acheiving interstelar travel and an advance tech base their race (or at least some portion of it) decided to improve themselves be rebuilding themselves as machines. Now they feel they are perfect and seek to ensure that their perfection is not lost to the universe by replicating themselves and in doing so creating more perfection.

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April 6, 2011 11:29:23 PM from Elemental Forums Elemental Forums

The locusts are straightforward to deal with if you catch them when there are just one or two locust motherships. As they strip planets, thought, they reproduce, and if they start on the other side of the galaxy outside of your scouting range and strip a few planets before you realize they're there, though, they can be extremely difficult to fight off.

You can get rid of them by setting randoms to 0% if you don't like the challenge.

If you want to take them on, point defense weapons are your friends.

SOTS, Complete Collection has been my favority and most steadily played game since I got it off Impulse on sale. If you like 4x games and haven't tried it yet, you should.

I'm eagerly awaiting SOTS II.

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April 7, 2011 11:11:57 PM from Elemental Forums Elemental Forums

yeah... there are about 12 or 13 motherships floating around, im probably doomed,

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April 8, 2011 2:15:10 AM from Elemental Forums Elemental Forums

That's a grand menace, my son. Locusts are one possibility, and you can get one per game. They show up late game. They are fun.

Locusts are probably one of the harder ones, unfortunately.

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April 8, 2011 9:53:58 AM from Stardock Forums Stardock Forums

Quoting goffries,
yeah... there are about 12 or 13 motherships floating around, im probably doomed,

Depends on your tech. They only use energy weapons and the main threat is the drone-things so PD is a big help.

Also they are only interested in worlds with enough resources to replicate, and will leave once there are no worlds with enough.

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August 16, 2012 12:05:54 AM from Elemental Forums Elemental Forums

Update: I recently tried to play SOTS1.  I am sorry, but I couldn't get past the ugly.  After playing Endless Space, I just can't play this one anymore.  SoTS2 is still a wash, right?

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August 16, 2012 1:35:31 AM from Elemental Forums Elemental Forums

SotS2 still isn't great. It improves with each update, but I wouldn't pick it up yet.

 

As for SotS v Endless Space, I'll side with SotS.

 

Endless Space is highly derivative. This isn't necessarily bad. In fact, what it borrows from the MoO series--heroes, planetary features that drive specialization--are done well and serve as some of the game's better areas. What it borrows from GalCiv--the shallow, extremely dull, rock-paper-scissors combat--is an utter waste of time. (For those of you who haven't played it yet, you have no control over your ships during combat.) They tried to spice it up with action cards and the three round engagement system, but there's only so far you can polish a turd. Playing ES, I get the impression that combat was a complete afterthought.

GalCiv's shallow combat and lack of tactical depth was excusable because the rest of the game's mechanics fostered a much deeper strategic game. I think it would have been a better game with a more robust combat mechanics, but the lack thereof did not limit the experience.

SotS (and the theoretically "completed" SotS2) is in many ways GalCiv's bizarro-world twin. It lacks a fair bit of the strategic depth that GalCiv is built on, but it features what is likely the single greatest combat engine of the genre. There is a level of tactical depth (and player control) to combat that no other 4X has can claim. And, as is the case with GalCiv, the tactical depth make the more shallow strategic game excusable.

 

For my money, the last game to come out to successfully combine both tactical and strategic areas that were both deep and rewarding was Space Empires IV, released in 2000. 12 years has done very little to tarnish it. Any 4X lover should pick it up for 10$ on Steam. Just avoid SE5. Avoid it like the plague.

 

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August 16, 2012 1:44:00 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I have SotS, but I haven't played it much, 4X games aren't exactly my thing, though I do intend to try it again at some point.

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August 16, 2012 9:46:11 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Nasarog,
Update: I recently tried to play SOTS1.  I am sorry, but I couldn't get past the ugly.  After playing Endless Space, I just can't play this one anymore.  SoTS2 is still a wash, right?

Its to the point where you can play games now without issues. Still a few things occasionally being added in (features that were supposed to be there to begin with) but for the most part just about everything is in and most of the bugs are worked out.

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August 22, 2012 3:07:32 PM from Elemental Forums Elemental Forums

Quoting Ryat,



Its to the point where you can play games now without issues. Still a few things occasionally being added in (features that were supposed to be there to begin with) but for the most part just about everything is in and most of the bugs are worked out.
Oh nice.  I might have to give it a try in the near future.  I was so looking forward to SotS2, but then the bum release happened.

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