Hi everyone!
I'm a little new around modding GC2 and have several "Is it possible to ... ? If yes, how?" type of of questions. I hope you can answer me.
1) Is it possible to add new type of space resources to mine?
2) Is it possible to have race dependant political parties with unique names and different bonuses, and also different in numbers?
For example:
-Terrans: Republican Party, Democrate Party, Globalist P, ... maybe 6 parties alltogether
-Drengin: Konar Clan, Qw'erosh Clan, Shorall Clan, etc. ... 9 clans alltogether
-Yor: Yor collective, only one party
etc.
It would make races more unique
3) Is it possible to make race dependant diffrent starbases? For excamle have a Zerg/Tyranid/Xenomorph organic looking SB.
4) Is it possible to modify the minor races to colonise and expand? With a slower rate ofcourse. Maybe it is enough to change their AI to one of the major races? I haven't tried it jet.
5) Is it possible to change the starting ships of races. I think Korx should start with a freighter rather than a space miner, Terrans could start with 4 Surwey ships, and no col.ship and spaceminer (since by the story terrans are explorers at the start of the game)
6) Is it possible to add more type of tile bonuses, like pop.groth bonus, planet quality level bonus, add multy-bonus tiles (e.g. +100food and/or +100%morale, witch is great for the yor stalks), and even some negative tiles (you can use this tile, but at the cost of some penalties.
7) One more thing: I haven't figured it out yet if the AI is dessigning its own ships, or it's using only hte pre-defined ship set. I think it's the second, but not sure.
8) Is it possible to set cerain races to start as NOT members of the United Planets counsil? Like: Why would the yor join it? (I know trading is possible this way only, but if I want to cancel that as well?)
9) When there are pirates, you can not make diplomatic connection with them. Is it possible, to set other races unable to communicate as well?