That's not actually your opponent's influence, it's simply the ratio of yours to theirs, or in that case, theirs to yours. Since planets tend to flip once you reach 4.0, it's good you were able to decrease it.
I would expect improvements to be your embassies and such, and presumably they derive their % bonus from the planet value (which I haven't studied and can't claim it to be PQ, or anything related), I'm getting conflicting numbers, so the two possibilities are that it derives it from planet+civ influence, or that it derives it from everything prior to improvements.
Your civilization influence value (the 6 above) is all of your planets as a whole, and this is what makes influence complicated, since it is then added in to each planet (which may affect your civ influence-not positive on that).
Your influence ability (the 9 above) would be the 46% you see in stats and graphs; it looks like this is applied to only the planet value, but that still gives us inconsistent results for your scenario.
Willy knows more than any of us, but even he gave up on understanding it completely, because it's so horrendously complicated.