I like long games, so I haven't gotten to play that many under each expansion and updates, but my overall impression is that they are currently less wacky than I've seen them in the past (I'm pretty sure we've had at least two spikes of wacky surrender behavior).
I've lately seen both some "Surrender, already!" and "You did what?" situations, but the latter has become more often about who gets the surrendered empire, not when the surrender decision happens. Either the choice is very random, or there is some funky decision code under the hood.
Re the OP's question, I'd say newer players might want to leave them off (along with events & mega-events), but after that you need to have several games with them enabled to see whether you find them generally fun or generally annoying. It's a taste thing, like the events.
I'm curious, though, about whether there's a strong consensus for or against the feature amongst the scoremonsters. If piling up points is your goal, are you better off with the bitter-end dynamic you get with surrender-free games, or is it somehow overall better for scores if you start with 10 majors and let the weaker ones fall after doing some scut work laying down colonies for 'the real powers' to take over?