First thing, thanks to all for the helpful replies. I couldnt get on the web earlier today and was quite surprised to receive 8 answers where I had hoped for one explanation max.
I started to play GC again after about 12 years ( OS/2) of abstinence, and currently play mainly standard terranean on 'big' maps on 'hurtful'. With 8 competing races you're lucky to get an additional planet, most of the times my colony ships come back empty. This is why I regular establish trade routes: first because of the income , up to 400bc or more with effects, and even more to buy myself time against the more agressive races like drengins and yor.
Nevertheless I tend to build a more stable economy later in the game, once I have acquired additional planets. When the whole galaxy is at war, trade income normaly drops significantly, even if you research the Galactic Privateer to protect you own freigthers.
I misinterpreted the effect of starbases on trade: I always thought economic starbases would yield up to 30% trade increase irrespective of the freighters location, so I built my starbases always around my homeworld. So part of the sudden drop definitely may have occured because freighters had left this sector. 4x30% = 120% makes quite a difference in income.
I am aware though of the 10k bc barrier, nevertheless I doubt this was a factor that time. Far into the game I am constantly in financial trouble , desperately selling cheap tech to fight off bancruptcy.
And my most dreaded scenario is, when half of the galaxy suddenly and unexpectedly reach the decision that I am a threat and turn against me before I'm ready. Even races where I have good relations, dont know what triggers this effect ...