Planet full of factories or planet kicking out a tiny/small ship with nothing but a colony module on it. Manufacturing bonus tiles help, but aren't strictly necessary. Generally you'll want your first mining base to be up before you actually start -building-...that extra 4-5 industry actually helps quite a bit.
Then again, I've been taking military production bonuses as of late. Running with a custom race gives me 10% homeworld production bonus (from the moon), in DA I pick up 30% from techs early on (25% in TA as planetary improvements isn't as easily accessible), and I've got another 50% from customization points, so I've got a total of essentially an 80 or 90% bonus to my military production output.
I'm amazed you're able to weather the storm at all playing on Maso with a 6-8 turn colony ship build. I assume you're referencing a traditional factory, at a rush buy cost of 438BC, which is 4 industry. Not accounting for racial bonuses, that brings your homeworld to 28 industry. 6-8 turns would be 168BC to 224BC for a colony ship at 100% funding, 100% military. While 168 is not outlandish, 224 is. What on earth are you putting on them? Focusing on research at 100% military would give 21 industry, at 6-8 turns is 126BC to 168BC-far more reasonable. Is that what you're doing?
In any case, you should be able to get enough industry to knock it down to a two turn build. Try buying factories on the longest lease-but don't go overboard.
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My initial colony ship costs me 92BC-a basic support, a colony module, and on a small hull. After I've gotten enough infrastructure in place on my homeworld, I typically shift that world and that world alone over to a ~165BC-175BC (178BC at most) cargo hull containing a colony module, an impulse drive and an ion drive or three ion drives, and perhaps a basic or general support. However, this is DA-specific, and I haven't played that much TA still. It's looking like I won't be doing cargo colony ships in TA, as I'd have to get them definitely below 150BC, and probably below 130BC, so this is an engine or two at best (ion drives), which doesn't justify the additional cost or build time.