Galactic Civilizations II 2.0 Released!

Major free update for players of the Dark Avatar and Twilight expansion packs

By on November 5, 2008 1:53:44 PM from GalCiv II Forums GalCiv II Forums

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Stardock has released a major free update to its award-winning PC strategy game, Galactic Civilizations II. The update adds a host of new features to its latest expansion pack Twilight of the Arnor as well as expands on features found in the Dark Avatar expansion pack.

Galactic Civilizations II was originally released in 2006 and won numerous PC game awards including “Turn-based Strategy Game of the Year from GameSpy”. In 2007 the first expansion pack, Dark Avatar was released and became the highest-rated expansion pack of all time according to Metacritic. This year, the second expansion pack, Twilight of the Arnor was released and surpassed Dark Avatar in ratings and sales.

Version 2.0 has been developed as a major free update, primarily for Twilight of the Arnor, to help integrate the expansion packs together with the original into a single consolidated experience.

New features include but are not limited to:

  • Players can now design new starships from the main game menu
  • All game campaigns have been updated to be playable within Twilight of the Arnor
  • New user manual
  • Numerous new game setup options
  • Updated diplomatic options
  • New planetary governors for automating the building of planets
  • Revamped espionage system
  • Auto-building for starbases
  • Balance updating
  • Improved graphics

Since its release, Galactic Civilizations II has sold over 300,000 copies worldwide, making it one of the best-selling PC turn-based strategy games of all time and has built a significant player base amongst strategy gamers, modders and sci-fi fans.

Players can download the update via Impulse (www.impulsedriven.com), Stardock’s digital distribution platform that enables users to purchase, download and update hundreds of different PC games and applications.

Players can get the entire Galactic Civilizations II saga at their local retail outlet or direct from Stardock at www.galciv2.com.

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November 8, 2008 7:44:57 AM from GalCiv II Forums GalCiv II Forums

Quoting ZippyIp,

Quoting YiddoBobbins, reply 8What is it with gamers these days and the insistence of 'I should get everything I want and how I want it'? Drives me mad.

Many paying software users "these days" feel bullied, cheated, channeled, and manipulated by the software industry. Rest easy that this only drives you mad, for others it's driven them to piracy. I guess that's just the way it is. 

 

OK, it's a while since I've been on the forums and I was expecting the update to be available via SDC. Last time I was here everyone was complaining about Impulse buggering up their computers. I think it's a legitimate concern to be worried about having to install something so disruptive before I can play the game. If I can get assurance that all these problems are fixed and that Impulse will be as inoffensive as SDC then I'll download it with no complaint, but if after all this time Impulse is still computer-wreckingly dysfunctional then I will be annoyed (and yes, probably feel bullied & cheated) that Stardock expect me to use it.

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November 8, 2008 8:47:29 AM from GalCiv II Forums GalCiv II Forums

I have the GC II Endless Universe retail version. Is there any way to register is on Impulse? It is bot available in the add registrations games list(I also have Dreadlords as a separate install). Clicking on 'Update' does open Impulse, but it just tells me there aren't any updates...

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November 8, 2008 9:05:59 AM from GalCiv II Forums GalCiv II Forums

I have the GC II Endless Universe retail version. Is there any way to register is on Impulse? It is bot available in the add registrations games list(I also have Dreadlords as a separate install). Clicking on 'Update' does open Impulse, but it just tells me there aren't any updates...

We hope to have GC2EU in Impulse for reg/update Monday night/Tuesday.

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November 8, 2008 1:12:05 PM from GalCiv II Forums GalCiv II Forums

So far, v2 is working great! The only suggestions I have relate to the minimization of mouse movement. It would be nice if there were keyboard shortcuts in the Colonies Tab of the Civilization Manager. It can be a tad hard on the wrist to rush-buy improvements on 100+ planets, especially when done several turns in a row.

I would also be thrilled beyond measure if it were possible to select multiple planets and add a Planetary Goveror to all of them at once, and would very much like to be able to assign the governor from the Colony Management screen instead of the Planet Details screen.

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November 8, 2008 2:39:54 PM from GalCiv II Forums GalCiv II Forums

I would also be thrilled beyond measure if it were possible to select multiple planets and add a Planetary Goveror to all of them at once, and would very much like to be able to assign the governor from the Colony Management screen instead of the Planet Details screen.

That's my impression too.  With a high-resolution display the colony manager could easily take a third column.  In low res, you could switch or scroll to a view which shows which governors are in effect.

I guess that if governors had been introduced way back in Dread Lords, they would have been way more integrated into the interface that exists now.

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November 8, 2008 4:39:48 PM from GalCiv II Forums GalCiv II Forums

This looks so sweet... i'm downloading it now can't wait to play it!

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November 8, 2008 5:29:32 PM from GalCiv II Forums GalCiv II Forums

Quoting GarhoudMultiSerial,



Quoting ZippyIp,
reply 10

Quoting YiddoBobbins, reply 8What is it with gamers these days and the insistence of 'I should get everything I want and how I want it'? Drives me mad.

Many paying software users "these days" feel bullied, cheated, channeled, and manipulated by the software industry. Rest easy that this only drives you mad, for others it's driven them to piracy. I guess that's just the way it is. 

 


OK, it's a while since I've been on the forums and I was expecting the update to be available via SDC. Last time I was here everyone was complaining about Impulse buggering up their computers. I think it's a legitimate concern to be worried about having to install something so disruptive before I can play the game. If I can get assurance that all these problems are fixed and that Impulse will be as inoffensive as SDC then I'll download it with no complaint, but if after all this time Impulse is still computer-wreckingly dysfunctional then I will be annoyed (and yes, probably feel bullied & cheated) that Stardock expect me to use it.

 

1 - You don't - this is a free update which Stardock have bothered producing to show appreication for their customers. The game still plays brilliantly without 2.0, so you catagorically do not have to install something 'disruptive' to play the game.

 

2 - It's not 'computer-wreckingly dysfunctional'. Not only have I had no problems and neither have either of my two friends who I know have it installed, but so you're simply insulting the company to accuse them of releasing such a product.

 

I don't care that people didn't understand my last post, I am still getting driven mad by gamers who feel it is their unalienable right to moan, complain and generally bitch about anything and everything they can. My original point stands - this is a free update, say 'thankyou' and stop complaining.

 

I honestly wonder why Stardock actually bother being so player-friendly sometimes, it seems they get nothing but grief for it. Release a series of great games with no copy protection, no cd requirement and no DRM? We'll moan about the delivery system! Release a free update which you don't have to but work on for hours and at cost in order to say thanks to customers - never fear, they'll complain that you didn't put in certain ship designs!

 

Show some appreciation and grow up, some of you.

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November 9, 2008 3:57:33 AM from GalCiv II Forums GalCiv II Forums

Quoting Stormsong,
I have the GC II Endless Universe retail version. Is there any way to register is on Impulse? It is bot available in the add registrations games list(I also have Dreadlords as a separate install).

 

I'm a little confused as to what "Endless Universe" is? I thought it was the European release of GalCiv and ALL the expansions. Does it not include Dreadlords then?

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November 9, 2008 9:38:11 AM from GalCiv II Forums GalCiv II Forums

'm a little confused as to what "Endless Universe" is? I thought it was the European release of GalCiv and ALL the expansions. Does it not include Dreadlords then?

 Yep. It is a standalone version of Dark Avatar and Twilight without DreadLords.

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November 9, 2008 5:47:08 PM from GalCiv II Forums GalCiv II Forums

Quoting infinity387squared,
CariElf:

I have EU and still cannot register it on Impluse so cannot see whether the update is available.

Quoting rlGoma,
i have the EU and cant register the game too

Quoting bambini,
OK, someone tell me straight and in no uncertain terms: if I buy EU, will I be able to update it to 2.0?

Mine updated to 2.0 from Impulse, but the registering didn't work. So I downloaded and registered TA from Stardock Central, and then updated the game to 2.0 from Impulse. Then it works.

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November 9, 2008 6:04:31 PM from GalCiv II Forums GalCiv II Forums

Whats the order of update? DL -> DA -> TA? or just download the TA update?

 

Stupid Failpulse.  Wish there was a Direct download... 

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November 9, 2008 7:08:47 PM from GalCiv II Forums GalCiv II Forums

Whats the order of update? DL -> DA -> TA? or just download the TA update?

I just updated in the order it gave me. Just update whatever Impule tells you to update, and follow the directions. If it requires uninstalling previous versions or restarting, it will tell you.

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November 9, 2008 7:49:44 PM from GalCiv II Forums GalCiv II Forums

Quoting CobraA1,

Whats the order of update? DL -> DA -> TA? or just download the TA update?

I just updated in the order it gave me. Just update whatever Impule tells you to update, and follow the directions. If it requires uninstalling previous versions or restarting, it will tell you.

 

Yeah but the update page doesn't give me an order, it has all 3 stating they need an update.

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November 10, 2008 6:37:45 AM from GalCiv II Forums GalCiv II Forums

Does anyone know how to get at the newly updated manual? I've the 2.0-updated versions of all three (DL, DA and Twilight)?

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November 10, 2008 7:53:58 AM from GalCiv II Forums GalCiv II Forums

Yeah but the update page doesn't give me an order, it has all 3 stating they need an update.

I just did it. I didn't pay attention to order. I don't think it matters.

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November 10, 2008 9:46:13 AM from GalCiv II Forums GalCiv II Forums

Well I hope it doesn't make me reinstall, 12-20 hours of downloading doesn't suit me well.

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November 10, 2008 10:34:18 AM from GalCiv II Forums GalCiv II Forums

I honestly wonder why Stardock actually bother being so player-friendly sometimes, it seems they get nothing but grief for it. Release a series of great games with no copy protection, no cd requirement and no DRM? We'll moan about the delivery system! Release a free update which you don't have to but work on for hours and at cost in order to say thanks to customers - never fear, they'll complain that you didn't put in certain ship designs!

They do it because they realize this is the nature of the consumer beast.  People who spend their hard-earned money on anything will find something to complain about, even if they get exactly what they want.  The developers, however, are consumers as much as they are vendors, and as such, are never satisfied with the finished product either.  How many updates have occurred because we heard Brad say, "I still want more"?

For those people who are still apprehensive about Impulse, I would like to say that I have an older Dell (2nd generation XPS) and was very resistant to installing Impulse because I did NOT like the results I had with Steam when I tried it.  However, I eventually gave in, and have had no issues with Impulse at all.  For me, it works as well as SDC did.

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November 10, 2008 12:07:21 PM from GalCiv II Forums GalCiv II Forums

Well I hope it doesn't make me reinstall, 12-20 hours of downloading doesn't suit me well.

You'll probably have to doanload the complete version of TA. I don't know how long it will take, because I don't know how slow your connection is.

People who spend their hard-earned money on anything will find something to complain about, even if they get exactly what they want.

If they allowed signatures on this forum, that would be my current sig . . .

The developers, however, are consumers as much as they are vendors, and as such, are never satisfied with the finished product either. How many updates have occurred because we heard Brad say, "I still want more"?

That's what I love about Stardock and other indie developers. And why I'm gonna send them my resume when I finish my CS degree. Dunno if I'll make it into their gaming section (my college doesn't exactly do a lot of game stuff), but I'll be happy if I can work on some of their desktop applications.

 

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November 10, 2008 12:26:12 PM from GalCiv II Forums GalCiv II Forums

Quoting YiddoBobbins,


I honestly wonder why Stardock actually bother being so player-friendly sometimes, it seems they get nothing but grief for it. Release a series of great games with no copy protection, no cd requirement and no DRM? We'll moan about the delivery system! Release a free update which you don't have to but work on for hours and at cost in order to say thanks to customers - never fear, they'll complain that you didn't put in certain ship designs!

 

I'm a very stubborn person, and being forced to change from my routine of doing something by way throws my easily sparked temper.


Also to everybody saying Impulse works perfectly, computers are very tempermental things, what would work for a thousand computers could still screw up on someone elses, every computer has their own little quirks, and automaticly dismissing someone because it worked fine on you and your friends computer doesn't prove that theres no problem. I myself have alot of problems with impulse, with stuff like low download speeds, general slowness and etc. 

Also to me, it just sound like stardock are being a bit of a hypocrit they make all this fuss about how awesome they are for not having drm, when they force people to logon to something to get updates, it feels suspiciously like DRM, sure it may not limit installs, but logging on to get patches is the exact thing spore requires. Wait... spore doesn't require you to log in to get patches, they have manual downloads for patches!

I dunno, I guess I'm just stubborn.

 

It would be nice if I could just request a manual download, like say:

"Hey would you mind giving me a manual download, Ive had alot of issues with impulse and would rather just download an EXE and patch it that way."

Also luckily I managed to get the latest patch downloaded and installed without any reinstalls, knowing my temper I'd probably uninstall the game and not touch it ever again if it did that.

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November 10, 2008 3:45:54 PM from GalCiv II Forums GalCiv II Forums

That would be great. As a Win2k user, I'd really love to be able to use Stardock Central to get GalCiv 2.0. I'm not opposed to upgrading my OS and using Impulse ("Elemental" looks like a good reason to do that eventually), it's just that at the moment I'd like to spend my spare time playing a game rather than updating my OS, getting informed about Impulse, and getting everything to work. With Stardock Central, I know that I just have to click three times to update my game. I absolutely don't mind waiting another week for GC 2.0 to arrive on SDC.

I didn't say that we were going to put 2.0 on Stardock Central; we don't have anyone to spare for the extra code it would require.  I haven't looked into making any alternate arrangements yet.

   

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November 10, 2008 7:36:46 PM from GalCiv II Forums GalCiv II Forums

Two things:

1. Any word on when the Arnorian ship style will be made available?
2. I, too, was apprehensive about SDC and Impulse, being a former Steam veteran myself.  Impulse is to Steam like light, fluffy clouds are to an iron ball & chain.  They're similar concepts, except Impulse doesn't clobber your system.

 

 

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November 11, 2008 3:51:36 AM from GalCiv II Forums GalCiv II Forums

Quoting CariElf,
I didn't say that we were going to put 2.0 on Stardock Central; we don't have anyone to spare for the extra code it would require.  I haven't looked into making any alternate arrangements yet.

Ah, I misunderstood you. Sorry.

Anyway. Today I needed a break from a game I was playing (basically an AI profoundly whopped my behind), and I decided to give Impulse a try. I do have a skeleton XP installation on my PC (it's a multiboot system), I just never use it and I had to install some basic tolls to get it going. Unfortunately, as I feared, the process took more than five hours - partly due to my own inexperience with XP, XP insisting on continuously wanting to restart my machine, and some not very obvious functions in Impulse.

Suggestions for Impulse developers: The orb looks like a graphical embellishment, *not* like something clickable. It would help new users immensely if there was an alternative way to reach the preferences dialogue.

I also had to download GalCiv2 twice since Impulse insists on using the C: drive instead of Windows' temp directory. Since I have a multiboot system, my C: drives are relatively small, everything that isn't specific to one OS takes place elsewhere. Therefore my TEMP and TMP directories point to different drives, and most software (archivers, installers) automatically use those. Impulse doesn't, it simply defaults to the C: drive. I suggest letting it default to the respective system directories instead.

Also, Impulse doesn't seem to check whether there's enough space to download and extract a program before it starts a process. On my C drive, I had about 1.2 GB free space. This was enough to download GalCiv2 (slightly above 1 GB), but obviously not enough to extract and install it on the some drive, which Impulse tried to do. I suggest to check for sufficient drive space (for download, extraction and installation) before starting the download.

Finally, the second download could have been prevented if Impulse copied the downloaded file over when changing folder locations.

Anyway, after fiddling aroundwith it for some hours I now have GalCiv2 plus the two expansions installed, and can access it with Win2k. One problem persists though: When I start TA, two error messages pop up, infoming me that GC2 and DA can't be found and may need to be reinstalled. It's not a showstopper since I can play the game, despite the warning, all content from GC2 and DA is present and accessible. It's just a bit annoying. What can i do to prevent these error popups?

 

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November 11, 2008 4:08:52 PM from GalCiv II Forums GalCiv II Forums

Impulse doesn't, it simply defaults to the C: drive.

 

Not sure if i understood this statement as it should but on my part, the Impulse default installation location of updates is pulled off the registry settings (made upon initial process) **OR** within the folder path we can define straight into an option of Impulse .

My gaming Drive is G: and they detected that fact since it was clearly declared in the usual Impulse options (as it was also in SDC, btw).

 

There are some temp files (mostly variable on someone's Win_User account structure) and any auto-backup archives which DO get installed in the C:...Impulse folder though.

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November 13, 2008 12:45:39 PM from GalCiv II Forums GalCiv II Forums

I'm confused on how to get 2.0. Impulse does not show an update for me and shows 1.9 or whatever installed but not 2.0 and won't give me the option to get version 2.0. And yes I have the full game to twilight of the arnor.

 

What do I do?

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November 13, 2008 2:07:15 PM from GalCiv II Forums GalCiv II Forums

Quoting YiddoBobbins,

Show some appreciation and grow up, some of you.

Perhaps try some of your own advice. Of course I guess everything is peachy since you can get the update, and I guess the universe does revolve around you. Why should anyone care about people who can't get Impulse? These are legitimate complaints coming from people who spent the same amount of money you did for the same game, and since they may be using Linux or a pre-XP machine are unable to get the update. I fail to see how their choice of operating system makes them or their money somehow inferior to you or your money to the point of upsetting your overly baked sense of decency.

 

Do everyone a favor, STFU and go play the game. You're doing everyone that doesn't have the update a disservice because we simply want what you already have. I'm sure we'd rather be playing the update than asking Stardock to help us play the update.

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