It sounds like you might have figured out how to make an "unwinnable" map. Starting a game as part of a Team does mean that you have a permanent alliance (or alliances).
Have you tried just attacking the Torians? I have no idea whether the game would let you do that with your setup.
"Unwinnable" ? Not quite... Confusing ? Yes.
I tried to just attack the Torians and got the message that in order to do so I should break my Alliance first. This indicates that it was intended to be possible.
However, I am still unsuccessful to figure out how, maybe one day I find it.
In the meantime I did what I suggested above and built several Influence Bases around their planets. interestingly the Torians then started sending fighters and transports to their and my worlds. But they never attacked or broke the Alliance, so the purpose may have been just for show or to represent.
In the end their planets just converted to mine and I won by "Conquest". I still doubt this was the best way though since I needed many turns to accomplish this "diplomatic" victory while copnquering them would have taken maybe 10.
If someone figures out how to break a "Team" Alliance, please post here.