Hi all,
I recently started playing ToA. While extremely fun I am finding that in large galaxies
(i.e. gigantic or immense) that during the latter parts of a game upon clicking my end of turn
button it can take as long as 4 mins or so before my next turn. I have set all my video settings to the "poorest" possible. I have not been running any other app than galciv2 .
As you can see below I have quite a bit of RAM. I even set my pagefile size to a smaller value
to dissuade the game from using it since it has plenty of physical memory. I also toggled the
"force max cpu" optionbut saw no difference. Reducing the vid settings alos had no effect.
Lastly I am running at present the recent alpha (with research progression stabilized) but saw
similar behavior with the official release before that. I also think this is unrelated to other posts regarding the missing turn button issue relate to autopilot / autoattack. Alt-tabbing out I can see that the physical memory is sufficient and the CPU usage is low. Just takes forever to get to the next turn. Help!
Some info about my setup:
3GB DDRAM
Athlon 3500+
Windows XP SP2
Nvidia GeoForce video card
(can't remember which model # but fast enought to run Mass Effect)
P.S. Made no difference when I upped my page file allocation to the OS recommended 4.6 GB. I also placed it on
a second disk drive (the one not containing the OS) ... again no difference. Besides I don't hear my drive thrashing at all while waiting. Maybe it just has to do with having to move tons of ships each turn near endgame.