Hi all,
I am having a strange issue with ship speed. I am playing the campaign (2nd scenario).
I am finding that when building a ship with two warp engines (+6 to movement) that the
speed of the ship degenerates to 3 (except for the first move which is 11 due to the
Terran bonus).
In fact this is happening in general. Even on ships with say one impulse drive the first move
they were listed as 6 (7 after warp tech discovered) but for subsequent moves they degenrate again to 3.
My Arnorian battlecruiser also started out at 10 but after subsequent moves dropped to 3.
It was one thing when I just figured that the Terran speed bonus was bugged. Heck I could live with that.
But if adding engines to ships means I never move above 3 per turn. Well that is basically unplayable.
Is anyone else having this issue? Is it only in the campaign? Is it only Terrans? Or does some tech
discovery later on magically open the ceiling up past 3?
According to Stardock central I am playing the latest version (via digital download).
Also I have been playing galciv2 for a long time and never encountered anything like this.
Help please!