Ok, I have a larger number of bugs to report on.
First of all, I have played several maps now (Twilight) and have come across recurring bugs:
- Star bases do not show (or even have) the weapon improvements for mining red resources.
- (minor bug) An innovation complex gives a speed of +1 to vessels built on that planet, however, after being built, those vessels show for example ‘moves left: 9/8’
- Sometimes when building ships the bar above shows that you have another X ‘points’/room left, however, this is not always correct.
- In the tech tree (terran), the texts do not always fit the boxes (not dependent on how much you zoom in or out).
Now the more serious stuff. After playing a game in a custom-made map (created with GC2MapEditor as provided with the game) suddenly everything is messed up.
First of all, I tried to combine two ships into a small fleet. What I got is shown in logistics.jpg. It says ’14 out of 0’ which is of course rubbish. What I then get is shown in scenario.jpg as can be seen on my server (see below)
One turn later –right about when I got the message saying there was an outbreak of some disease and I had to research ‘cure desease’– everything got messed up, the speed-, sensor range- and weapon bonuses from star bases as well as techs and buildings were completely gone. My custom created ships have disappeared from the shipyard as well.
The savegame, as well as the debug.err file and the custom scenario have been uploaded to my custom server: http://www.netlantis.nl/me/galciv/
I hope most of the issues concerning the game will be resolved soon, although I expect my savegame to be beyond repair.
Kind regards,
Bart Schotten