Since my Star Wars Campaign idea is trashed i decided to make a campaign, two to be exact both of them are focused on the same story. The first one is were you play as the Terrans for most of the missions, in two missions you play as the Altarians, three as the Drengin, one as the Arceans, one as Torains and on as the Yor.
The second one is were you play as The Geckodon Alliance.
The plot: Follwing were Twilight of the Arnor left off, the Terrans are at war with the Drengin again, the war as gotten more violent, it seems that the Terrans want to seek vengance on the Drengin. But a mysterious race of beigns who have seem to pop out of no were. Now a new war has begun and the Terrans and their allies must work together with their enemies to fight of this new threat.
Now here's what's interesting about these campaigns is that their stories although both are about the war, show a dffrent side of the war. For example, the first campaign is focused mostly on the conflicts during the war and does not explain why the Geckodons are invading or what are the Geckodons' plans are, most of the missions will require either a conquest or alliance. In the Geckodon campaign, the Geckodons' reason for invading are explained , the Geckodons' backstory is explained, will focused mostly on the Geckodon Alliance's other operations. Most of the missions in this campaign will require either a tech, cultural, ascension, alliance or conquest victory.