I say the same about GalCiv 2.
You can't "say the same" without saying more. The quote chunk you include talks about both GC2 and Sins. I have no sure idea whether you dislike one, the other, or both games. I can guess you don't much like either of them because you say "too little micromangement" about Sins, but if that's seriously your take, I'd rather you'd started a series of threads long ago. I have a pretty serious set of conflicts between my interest in detail and my aversion to repetitive clicking, and I have some hopes that the Stardock folks can give me satisfaction in the long haul. I think someone like you could help me get more of what I want if you were more specific about what you want.
I dislike GalCiv 2. Haven't tried Sins yet (must upgrade first) but from Brad has said and showed the focus is on macromanagement just like SupCom which makes micromanagement like in Company in Heroes and Dawn of War not worth it.
Haven't tried SupCom and CoH either but will when I have upgraded (yeah, my computer is pretty old....).
If you've tried
Majesty, then imagine the ability to spend a little gold to be able to manually control one hero for a short time. That would be awesome.
As you may see by now, I'm more of a Dawn of War, Diablo 2 and Age of Wonders guy instead of GalCiv 2, Civilization and SupCom guy so I'm not the typical 4x guy but from you said about "I have a pretty serious set of conflicts between my interest in detail and my aversion to repetitive clicking, and I have some hopes that the Stardock folks can give me satisfaction in the long haul" I think we like the same type of games.
I guess that a modern Master of Magic with great depth is what we're both looking for