I hear Carriers mentioned a lot but why? what advantage do want to achieve with them?
Do you just want a bigger hull?
if so just mod the GC2Types/xml file, see example below.
Code: xml
- _Hull Name="CarrierHullMH1"_
- _DisplayName_Carrier__DisplayName_
- _Description_Carrier hulls are for advanced tactical support. They use 35 logistical points.__Description_
- _Cost_5000__Cost_
- _SensorRange_15__SensorRange_
- _Size_750__Size_
- _HP_220__HP_
- _Model_Huge_6__Model_
- _Thumbnail_Huge_6__Thumbnail_
- _Speed_1__Speed_
- _Category_Carrier__Category_
- _Logistics_35__Logistics_
- _Tech_Requirement_Ultra Massive Scale Building__Tech_Requirement_
- __Hull_
I was thinking more about that having their own range bonus, like starbases so they can be seen as a base for operations deep in enemy territory.
What do you want them for?????