...However, there will be a free update in a month or so to
version 2.0 that I believe you will be able to download without using
SDC.
And that should also include some of the 'utility tools' from TA-betas, right?
Cuz, i'm really stuck with a DA version as my low-end PC wouldn't possibly be strong enough to handle even just a slight increase in CPU demands.
What could be VERY interesting to have are the
Editors as described in some Journal threads; map, scenarios, campaigns, techno.
At least, it would simplify people's tasks once they plan releasing stuff for the library. Manually editing every single instances of numerous xml to create the X-Worlds & CoSH Mods miscellaneous assets has proven to be somehow tedious and complex. With the proper tools from SD (for DL/DA or TA), i'm sure more players would even be willing to tackle total conversions and share those with the community.
I, for one, could use a new quick access button under "Create new opponent" that provides
"USE complete set of MOD races" (With a "Replace Defaults?" Y/N toggle, also)... as just an example for some essential options.
- Zyxpsilon.