I'm wondering if anyone else has noticed and though about this?
The tech "Weather Control" provides a +10% bonus to PQ quality. This means that if you started out with PQ +20%, you would get a PQ bonus of +30%. For those of you who don't know what that means, it means that when you colonize a planet, for every 3.33 tiles the planet has, it will gain another tile.
For instance:
Class 4 --> Class 5
Class 7 --> Class 9
Class 10 --> Class 13
Class 14 --> Class 18
Class 17 --> Class 22
etc...
However, to fully benefit from this tech, you need to research it first, which is a problem because its one of those early expensive techs. I tried this out small map and found that I was far behind on the colonization race. Suffice to say, I didn't do very well when the Drengin attacked, I was still trying to catch up after spending so much resources on "Weather Control". It would most likely work better on a larger map where one would have more time to catch up.
The upside to this tech is, you need it to research the special enviroment colonization techs. So if you were to skip out on the initial +20% PQ bonus when setting up your civ, you can still benefit from an atleast +10% bonus to PQ then.
The question I want to ask is: Do you like this tech as is, or would you rather it be like another terraforming tech (like soil enhancement), or something else?