Just out of idle curiosty by someone who continually "tinkers" with the game.. Will more of the Hard-coded options become available to modders in the future?
for instance..
Events stop once xeno-ethics is researched.. but there is litterally a plethora of modding options that could be done if this was eliminated. IE more Cause-Effect type choices - your scientists have desicovered a way to increase over-all ship defense, however the power requirements would decrease weapon systems.. etc.
F-logistics and various other planetary improvement modifiers that are tied to building types.
UP voting schedule (more often = good)
Event probablilty chances
"speical" planetary tiles % chance on a planet
Maximum trade routes allowed
re-enablement of Minor race transports/colonization ( i know, alot of AI work there.. but one can hope!)
With the upcomming "immense" galaxy, the raising of the maximum number of races etc
im sure there are more, but work beckons.