Apologies if these are already posted. I dont think they are though cos i spent a long time trying to find just this on these forums, and my rules are distilled from what i've read between the lines.
My game success has improved dramatically by the following.
1) colonise everything! (I spent 1st 6 game attempts just colonising 10+ - NOT GOOD)
1a) Colonise everything as fast as you can at the start. Turn your home planet into a big factory so you can churn out LOTS of colonys. Leave research and everything else until you have a good few planets to do it on. Even a 4 quality planet can host at least 2 research or economic buildings.
1b) Dont research factory upgrades too early. While in the mass-colonising period it is a pain to have to wait very-long periods when building your first factory on a new planet. Leave factory upgrades until you have a good large collection of planets already colonised.
2) specialise in just one kind of weapon/defense in the early stages. Better to have a limited range of +3 damage, than a wide range of +1 damage.
3) Get morale improvements wherever you can, even at the expense of other things (planet-based ones excluded).
4) There is little advantage in having a large population, they only get miserable quicker. Let them reach their planetary Cap, and no more.
This is all for now. But at least I now find i'm on an equal-legging with the AI (when I 1st meet them), instead of being pitifully weak in comparison.