I dunno...I do use these 300% tiles--not all the time mind you--but I do use them.
What's an example of a scenario where you'd use one?
The math for morale and taxes is on the wiki, and it seems like a pretty strong argument against them. Suppose you have a 300% farm bonus on your homeworld, and you've researched 1 level of farming techs.
If you build on a regular square, you've a max population of 17B. Your max taxes are proportional to sqrt(17). Your base morale is about 50%, and a VRC will add 20% to the planet's morale. In practice, one VRC plus your racial bonuses will be enough to keep the planet at > 70% morale once it's maxxed, and you'll be at 100% for most of the growth to max population.
If you build on the bonus square, your max population increases to 32B. Your max tax income is now proportional to sqrt(32), an increase of about 35%, or a little more than one stock market. Your morale, however, is now in the bucket. You have a base morale of 20%, and a VRC will only add +8% to the planet's morale. In other words, you'll need 3 VRC to get morale to the minimum you need for the population to grow. You'll have to give up many more stock markets if you want enough morale to make the population grow rapidly.
Basically, you're in a much better situation if you put the farm on an ordinary square, and put a stock market on the farm bonus tile. Or at least that's how the analysis has always worked out for me.
Do you have a counter-example? What's a case where using the food bonus actually leaves the player better off?