Though i beleive Stardock has AT LEAST one game slated for development before they even start on a GC3. Some sort of fantasy game if i recall. And that's not even counting the publishing of Sins of a Solar Empire. But still, i have no doubt there will be a GC3, i'm sure Brad has been jotting down GC3 ideas for months now. |
Yeah, dont get your hopes up... GC3 is a certainty, but we still have to suffer through this "Society" (MMORTS) thing that SD is enamoured with (not slamming it...Im sure its an interesting concept and many people are looking forward to it...just not me or anyone else I know...Im interested in GC and expanding the depth of combat, and am speaking accordingly), that will likely take a ton of develpoment time and a massive amount of support thereafter before they get around to any GC3 goodness. Not to mention they can still coast on another expansion or two to GC2.
I wouldnt look for any work on GC3 to even *begin* in earnest, for another year or two at the earliest( and thats me being optimistic).

Sins of the Solar Empire might be a great tide-me over though...its sounds sort of like "Space: Total War" (if ONLY you could design your ships in it a la GC2, it could be the perfect game

)
As long as we're fantasizing here though, my "perfect" game would be a ToTal War like 4x/RTS hybrid, where the turn based campaign portion is GC2(just as good and deep with the same quality AI), but with a "space sim battle mode" like "Nexus: The Jupiter Incident"(top notch graphics, physics,waepon facing and damage locations) and some sort of Tactical ground invasion mingame like in Pirates, with persistant armies and Commnder (hero units) that could be upgraded RPG style. And of course every unit (ships and ground units) customizeable( in appearance and ability) like in GC2.
Since that games really 2 or 3 games in one, Id be willing to pay 200 bucks for it. Im serious as a heart attack...tell me youre making that game, ill pre order it right now. It would complete me. You could maybe sell it in Modular fashion...the basic 4x game, but with "plug ins" to expand the space and ground combat that would otherwise be auto-resolved .