I had a fairly entertaining, and completely crash-free game of DA, and decided to post a few thoughts or ideas I had during the course of the game. These are not particularly DA-specific, but still something I think would improve the game. I hope you're open to feedback.
1) The number of choices in United Planets decisions should be always limited to max. three, mirroring either ends of the decision and the middle ground.
* This would mirror nicely the Good/Neutral/Evil thinking in the game.
* Whenever there's four choices, it's much harder to know where the AI leans towards, and reduces the chances of player being able to affect the end result.
2) "Omega Fleet Manager" should either be retired completely, be an upgrade to e.g. Starports, or there should be one defense-oriented upgradeable planetary improvement rather than separate ones. Planetary defense improvements as they now are, are fairly useless.
* I find it unrealistic and fairly silly to be able to kill ships one by one. Would you send your ships to die alone one by one if you have the ability to manage 5-ship fleets?
* This would make it worthwile to keep defenses on planets, and reduce some micromanagement of having to block other player's fleets with your own.
* MOO2 takes things further with planetary defense of being able to construct planetary weapons, that participate on the defense together with your fleet.
3) Attacker seems to get a too great an advantage when conquering planets.
In traditional warfare, you usually are said to need 3:1 advantage when attacking. Now, I understand that's not what we want, and taking planets shouldn't be made impossible for the AI. Still, consider the following example where I let a single Thalan troop transport to hit my planet.
Thalans had 1000 troops, soldiering value of 13, tech 155000, advantage 25.
I had 7500 defenders, soldiering 105, tech 298000, advantage 13.
I lost 2000 population to the Thalans' 1000.
In my opinion, something's a bit wrong here... I had:
- 7 times the amount of troops
- 2 times better tech
- 8 times better soldiering bonus
- 1/2 of their advantage
You do the math
4) Ships, up to your logistic rating, should participate in defense together with starbases. I understand it may be difficult to make starbases belong to a fleet, but when ships or fleets are in the same square than a starbase, they could defend together. For this purpose, starbase could have a logistics rating of 15, and only participate when 'there's room for them' in the defending fleets' logistics.
Thanks for reading!