Anyone know what the restrictions are for cultural flips?
I dropped a maxed out culture base next to a minor race homeworld and that thing just wouldn't flip. Can you not capture the last world of any civ this way? I assume no... or maybe minor civs just don't flip.
Also, is there any way to deploy spies in minor civs? The foreign advisor tells me to send more spies to them, but I don't see the slider anywhere.