Hi,
After a little while of playing I began to notice a trend in the random events. They always seemed to be significantly in favor of being evil and NEVER being good. Why is this? Does being good have some noticable advantage over evil so that we need some disuasion from picking them? Is it possible to mod the events myself so that there are advantages and disadvantages for each choice? Is it possible to make it so that each choice has both boni and mali? Sorry if this is the wrong form for this or if this has been asked in the past.