Hi all,
Been loving GalCiv! I've come over from the Civ world which I've played since Civ I, and as of CIV III and CIV IV I've felt the gameplay had been getting a bit stale. GalCiv offers a whole new 'universe' of opportunities.
One of the biggest hurdles to overcome is how to manage the limited useful tiles on each planet. This doesn't occur in CIV since you can just build whatever improvements you like.
How do you upgrade your planets over time? Say planet 'A' has four factories to start. Do you later improve only two of the factories and tear down the other two in order to build a new type of production building that wasn't available earlier? Or, do you try to specialize the planet and leave a tile or two open so you can run all 4 upgraded factories and add a trade good or other item?
It seems planets must have to specialize because there aren't usually enough tiles per planet to effectively upgrade economy, industry, morale, influence all at the same time (unless the planet it above a certain class). Is there a certain breakpoint in planet class where specialization is a must since there aren't enough tiles to diversify effectively?
Do you blow away a couple sectors of entertainment, production, etc on a large planet in order to build a recently available galactic achievement?